Research on improving Swing/2DApp modules#

Open questions from our discussions

  1. Why do apps draw at least twice
  2. Could we display apps as a png when not in control
  3. The Active time seems to be frame rate dependent
  4. size of textures seem high
  5. Initial sizing - Would adding a hint help?
  6. Why is drawing happening sequentially and not in parallel - Where is it doing waits for the frame
  7. Frame decorations - When decorations are disabled - trace that through and look for optimization possibilities

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« This page (revision-1) was last changed on 11-Jan-2012 17:23 by Bob