Here is a list, in alphabetic order, of education-related Wonderland projects.

  • Birmingham City University (UK):COMSLIVE Project. ( Using Wonderland to enhance communication and team working skills within health care students.
  • Boston College: Using Project Wonderland to teach computer graphics, Java programming, and virtual world construction techniques to students. Contact: Aaron Walsh
  • Carlos III University of Madrid (Spain): WonderOSC module to control an avatar using external devices, such as SunSpots, via the OSC protocol.
  • Georgia Tech: Developing a mixed-reality team room in conjunction with the furniture-maker, Steelcase. Clearworlds project involves a mixed-reality whiteboard. Contact: Blair MacIntyre
  • Massachusetts Institute of Technology (MIT): TEALSim 3D physics visualization tool integration for teaching concepts of electromagnetism. Force on a Dipole initial project. Contact: John Belcher
  • MOFET Institute (Israel): Using Wonderland to enable Israeli and Palestine youth the engage in non-violent discussions and collaborative events via the virtual world.
  • Ngee Ann Polytech (Singapore): Virtual Warehouse to teach inventory and auditing procedures.
  • Stanford University: Integrated CMU's educational programming environment (Alice 3) such that kids can drop Alice files into Wonderland to share their animations. CMU Module Contact: Kevin Montag
  • SUNY Binghamton: Using Wonderland as the basis for eLeadership studies. Contact: Surinder Kahal
  • Temasek Polytechnic: Using Wonderland in the context of game and virtual world design. Contact: Douglas Finnigan
  • University of Aizu (Japan): Using Wonderland to research the potential for conveying natural human emotions in virtual environments; also creating music libraries in Wonderland that enable cultural exchange through the sharing of indigenous music within virtual worlds. Contact: Professor Michael Cohen (
  • University of Bradford: Dynamic simulation project, starting with an electrical simulation scenario. Contact: Carl Joki
  • University of Essex: JISC SIMiLE project - using Wonderland for language learning - simulating culturally sensitive language learning activities. Contact Michael Gardner
  • University of Essex and University of Athens: EU FP7 funded +Spaces project in conjunction with IBM and others. Contact Michael Gardner
  • University of Indiana: Using Wonderland to study the concept of "presence" in distributed collaboration. Contact: Anne Massey
  • University of Missouri: iSocial research project to develop and test a learning environment for youth with autism spectrum disorders to develop social competency. Also iSight Camera Streaming
  • University of Oregon: Studying Wonderland use in business settings. Contact: Jonathon Richter
  • University of Portsmouth and CESI: Interreg funded collaborative project to explore the use of a 3d virtual environment in the study of science using a Problem Based Learning (PBL) approach to deliver the content to the students. (
  • University of West Indies (Jamaica): Virtual Spectroscopy Lab. Prof. Robert J. Lancashire, The Department of Chemistry (rjlanc on forum)
  • Trinity College Dublin, University of Dublin, Ireland: Using Open Wonderland to teach software engineering skills through Gaming theories and Cognitive Apprenticeship. PhD research project by Josmas Flores

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« This page (revision-610) was last changed on 28-Nov-2011 19:19 by Maggie Leber